Armor Class 18 (Glamoured Studded leather armor)
Hit Points 78
Speed 30 ft.

STR 10 (+0) DEX 20 (+5) CON 12 (+1) INT 14 (+2) WIS 14 (+2) CHA 16 (+3)

Skills Deception +7, Investigation +11, Perception +6, Persuasion +11, Sleight of Hand +9, Stealth +13, Acrobatics +9, Performance +7
Tools Thieves’ tools (+13) , disguise kit , forgery kit
Senses passive Perception 16
Languages Chondathan, Gnomish, Thieves’ Cant


Sneak Attack. +5d6 damage if attack roll has advantage or another enemy of the target is within 5 feet of it, that enemy isn’t incapacitated, and she doesn’t have disadvantage on the attack roll.

Cunning Action. Take a bonus action on each turn to take the Dash, Disengage, or Hide action.

Uncanny Dodge. When an attacker that she can see hits her with an attack, she can use her reaction to halve the attack’s damage against her.

Evasion When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.

Fancy Footwork. if she makes a melee attack against a creature, that creature can’t make opportunity attacks against her for the rest of her turn.

Rakish Audacity. She adds her Charisma modifier to her Initiative rolls. doesn’t need advantage on her attack roll to use her Sneak Attack if no creature other than her target are within 5 feet of her.

Panache Persuasion vs Will If the target is Hostile it gains disadvantage on all attacks and cannot make Opportunity attacks unless you are the target. If indifferent they become friendly. Both effects last up to one minute or someone makes a hostile attack against the effected



Atala has created a second identity that includes documentation, established acquaintances, and disguises that allow her to assume that persona. Additionally, she can forge documents including official papers and personal letters, as long as she has seen an example of the kind of document or the handwriting she is trying to copy.

  • Personality Trait: I have a joke for every occasion, especially occasions where humor is inappropriate.
  • Ideal: I distribute the money I acquire to the people who really need it.
  • Bond: I owe everything to my mentor—a horrible person who’s probably rotting in jail somewhere.
  • Flaw: I can’t resist swindling people who are more powerful than me.
  • Hometown: Waterdeep
  • Deity: ?
  • Trinket: ?



Cagestruck! Maded Kwaba